A quick demo of the gameplay so far. See the improved blast radius, a simple mud house get blow up and some tree chopping.
Also, I implemented selectable tools, which in the future be based on the inventory system
A quick demo of the gameplay so far. See the improved blast radius, a simple mud house get blow up and some tree chopping.
Also, I implemented selectable tools, which in the future be based on the inventory system
I needed a tool/weapon in the game to start developing some interactions with the world other than just simple terrain editing. So I thought “hey a rocket launcher would be cool” plus it would cover some functionality needed later such as handling object collision and also modifying the terrain.
Here is a few of the development steps.